cpp-d1064d
[cross.git] / i686-linux-gnu-4.7 / usr / include / linux / gameport.h
diff --git a/i686-linux-gnu-4.7/usr/include/linux/gameport.h b/i686-linux-gnu-4.7/usr/include/linux/gameport.h
new file mode 100644 (file)
index 0000000..16a60d4
--- /dev/null
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+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+/*
+ *  Copyright (c) 1999-2002 Vojtech Pavlik
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ */
+#ifndef _GAMEPORT_H
+#define _GAMEPORT_H
+
+
+
+#define GAMEPORT_MODE_DISABLED         0
+#define GAMEPORT_MODE_RAW              1
+#define GAMEPORT_MODE_COOKED           2
+
+#define GAMEPORT_ID_VENDOR_ANALOG      0x0001
+#define GAMEPORT_ID_VENDOR_MADCATZ     0x0002
+#define GAMEPORT_ID_VENDOR_LOGITECH    0x0003
+#define GAMEPORT_ID_VENDOR_CREATIVE    0x0004
+#define GAMEPORT_ID_VENDOR_GENIUS      0x0005
+#define GAMEPORT_ID_VENDOR_INTERACT    0x0006
+#define GAMEPORT_ID_VENDOR_MICROSOFT   0x0007
+#define GAMEPORT_ID_VENDOR_THRUSTMASTER        0x0008
+#define GAMEPORT_ID_VENDOR_GRAVIS      0x0009
+#define GAMEPORT_ID_VENDOR_GUILLEMOT   0x000a
+
+#endif /* _GAMEPORT_H */