cpp-d1064d
[cross.git] / i686-linux-gnu-4.7 / usr / include / x86_64-linux-gnu / asm / sigcontext.h
diff --git a/i686-linux-gnu-4.7/usr/include/x86_64-linux-gnu/asm/sigcontext.h b/i686-linux-gnu-4.7/usr/include/x86_64-linux-gnu/asm/sigcontext.h
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+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+#ifndef _ASM_X86_SIGCONTEXT_H
+#define _ASM_X86_SIGCONTEXT_H
+
+/*
+ * Linux signal context definitions. The sigcontext includes a complex
+ * hierarchy of CPU and FPU state, available to user-space (on the stack) when
+ * a signal handler is executed.
+ *
+ * As over the years this ABI grew from its very simple roots towards
+ * supporting more and more CPU state organically, some of the details (which
+ * were rather clever hacks back in the days) became a bit quirky by today.
+ *
+ * The current ABI includes flexible provisions for future extensions, so we
+ * won't have to grow new quirks for quite some time. Promise!
+ */
+
+
+#include <linux/types.h>
+
+#define FP_XSTATE_MAGIC1               0x46505853U
+#define FP_XSTATE_MAGIC2               0x46505845U
+#define FP_XSTATE_MAGIC2_SIZE          sizeof(FP_XSTATE_MAGIC2)
+
+/*
+ * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
+ * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
+ * used to extend the fpstate pointer in the sigcontext, which now includes the
+ * extended state information along with fpstate information.
+ *
+ * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
+ * sw_reserved.extended_size bytes large extended context area present. (The
+ * last 32-bit word of this extended area (at the
+ * fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
+ * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
+ *
+ * This extended area typically grows with newer CPUs that have larger and
+ * larger XSAVE areas.
+ */
+struct _fpx_sw_bytes {
+       /*
+        * If set to FP_XSTATE_MAGIC1 then this is an xstate context.
+        * 0 if a legacy frame.
+        */
+       __u32                           magic1;
+
+       /*
+        * Total size of the fpstate area:
+        *
+        *  - if magic1 == 0 then it's sizeof(struct _fpstate)
+        *  - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
+        *    plus extensions (if any)
+        */
+       __u32                           extended_size;
+
+       /*
+        * Feature bit mask (including FP/SSE/extended state) that is present
+        * in the memory layout:
+        */
+       __u64                           xfeatures;
+
+       /*
+        * Actual XSAVE state size, based on the xfeatures saved in the layout.
+        * 'extended_size' is greater than 'xstate_size':
+        */
+       __u32                           xstate_size;
+
+       /* For future use: */
+       __u32                           padding[7];
+};
+
+/*
+ * As documented in the iBCS2 standard:
+ *
+ * The first part of "struct _fpstate" is just the normal i387 hardware setup,
+ * the extra "status" word is used to save the coprocessor status word before
+ * entering the handler.
+ *
+ * The FPU state data structure has had to grow to accommodate the extended FPU
+ * state required by the Streaming SIMD Extensions.  There is no documented
+ * standard to accomplish this at the moment.
+ */
+
+/* 10-byte legacy floating point register: */
+struct _fpreg {
+       __u16                           significand[4];
+       __u16                           exponent;
+};
+
+/* 16-byte floating point register: */
+struct _fpxreg {
+       __u16                           significand[4];
+       __u16                           exponent;
+       __u16                           padding[3];
+};
+
+/* 16-byte XMM register: */
+struct _xmmreg {
+       __u32                           element[4];
+};
+
+#define X86_FXSR_MAGIC                 0x0000
+
+/*
+ * The 32-bit FPU frame:
+ */
+struct _fpstate_32 {
+       /* Legacy FPU environment: */
+       __u32                           cw;
+       __u32                           sw;
+       __u32                           tag;
+       __u32                           ipoff;
+       __u32                           cssel;
+       __u32                           dataoff;
+       __u32                           datasel;
+       struct _fpreg                   _st[8];
+       __u16                           status;
+       __u16                           magic;          /* 0xffff: regular FPU data only */
+                                                       /* 0x0000: FXSR FPU data */
+
+       /* FXSR FPU environment */
+       __u32                           _fxsr_env[6];   /* FXSR FPU env is ignored */
+       __u32                           mxcsr;
+       __u32                           reserved;
+       struct _fpxreg                  _fxsr_st[8];    /* FXSR FPU reg data is ignored */
+       struct _xmmreg                  _xmm[8];        /* First 8 XMM registers */
+       union {
+               __u32                   padding1[44];   /* Second 8 XMM registers plus padding */
+               __u32                   padding[44];    /* Alias name for old user-space */
+       };
+
+       union {
+               __u32                   padding2[12];
+               struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
+       };
+};
+
+/*
+ * The 64-bit FPU frame. (FXSAVE format and later)
+ *
+ * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
+ *        larger: 'struct _xstate'. Note that 'struct _xstate' embedds
+ *        'struct _fpstate' so that you can always assume the _fpstate portion
+ *        exists so that you can check the magic value.
+ *
+ * Note2: Reserved fields may someday contain valuable data. Always
+ *       save/restore them when you change signal frames.
+ */
+struct _fpstate_64 {
+       __u16                           cwd;
+       __u16                           swd;
+       /* Note this is not the same as the 32-bit/x87/FSAVE twd: */
+       __u16                           twd;
+       __u16                           fop;
+       __u64                           rip;
+       __u64                           rdp;
+       __u32                           mxcsr;
+       __u32                           mxcsr_mask;
+       __u32                           st_space[32];   /*  8x  FP registers, 16 bytes each */
+       __u32                           xmm_space[64];  /* 16x XMM registers, 16 bytes each */
+       __u32                           reserved2[12];
+       union {
+               __u32                   reserved3[12];
+               struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
+       };
+};
+
+#ifdef __i386__
+# define _fpstate _fpstate_32
+#else
+# define _fpstate _fpstate_64
+#endif
+
+struct _header {
+       __u64                           xfeatures;
+       __u64                           reserved1[2];
+       __u64                           reserved2[5];
+};
+
+struct _ymmh_state {
+       /* 16x YMM registers, 16 bytes each: */
+       __u32                           ymmh_space[64];
+};
+
+/*
+ * Extended state pointed to by sigcontext::fpstate.
+ *
+ * In addition to the fpstate, information encoded in _xstate::xstate_hdr
+ * indicates the presence of other extended state information supported
+ * by the CPU and kernel:
+ */
+struct _xstate {
+       struct _fpstate                 fpstate;
+       struct _header                  xstate_hdr;
+       struct _ymmh_state              ymmh;
+       /* New processor state extensions go here: */
+};
+
+/*
+ * The 32-bit signal frame:
+ */
+struct sigcontext_32 {
+       __u16                           gs, __gsh;
+       __u16                           fs, __fsh;
+       __u16                           es, __esh;
+       __u16                           ds, __dsh;
+       __u32                           di;
+       __u32                           si;
+       __u32                           bp;
+       __u32                           sp;
+       __u32                           bx;
+       __u32                           dx;
+       __u32                           cx;
+       __u32                           ax;
+       __u32                           trapno;
+       __u32                           err;
+       __u32                           ip;
+       __u16                           cs, __csh;
+       __u32                           flags;
+       __u32                           sp_at_signal;
+       __u16                           ss, __ssh;
+
+       /*
+        * fpstate is really (struct _fpstate *) or (struct _xstate *)
+        * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+        * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+        * of extended memory layout. See comments at the definition of
+        * (struct _fpx_sw_bytes)
+        */
+       __u32                           fpstate; /* Zero when no FPU/extended context */
+       __u32                           oldmask;
+       __u32                           cr2;
+};
+
+/*
+ * The 64-bit signal frame:
+ */
+struct sigcontext_64 {
+       __u64                           r8;
+       __u64                           r9;
+       __u64                           r10;
+       __u64                           r11;
+       __u64                           r12;
+       __u64                           r13;
+       __u64                           r14;
+       __u64                           r15;
+       __u64                           di;
+       __u64                           si;
+       __u64                           bp;
+       __u64                           bx;
+       __u64                           dx;
+       __u64                           ax;
+       __u64                           cx;
+       __u64                           sp;
+       __u64                           ip;
+       __u64                           flags;
+       __u16                           cs;
+       __u16                           gs;
+       __u16                           fs;
+       __u16                           ss;
+       __u64                           err;
+       __u64                           trapno;
+       __u64                           oldmask;
+       __u64                           cr2;
+
+       /*
+        * fpstate is really (struct _fpstate *) or (struct _xstate *)
+        * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+        * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+        * of extended memory layout. See comments at the definition of
+        * (struct _fpx_sw_bytes)
+        */
+       __u64                           fpstate; /* Zero when no FPU/extended context */
+       __u64                           reserved1[8];
+};
+
+/*
+ * Create the real 'struct sigcontext' type:
+ */
+
+/*
+ * The old user-space sigcontext definition, just in case user-space still
+ * relies on it. The kernel definition (in asm/sigcontext.h) has unified
+ * field names but otherwise the same layout.
+ */
+
+#define _fpstate_ia32                  _fpstate_32
+#define sigcontext_ia32                        sigcontext_32
+
+
+# ifdef __i386__
+struct sigcontext {
+       __u16                           gs, __gsh;
+       __u16                           fs, __fsh;
+       __u16                           es, __esh;
+       __u16                           ds, __dsh;
+       __u32                           edi;
+       __u32                           esi;
+       __u32                           ebp;
+       __u32                           esp;
+       __u32                           ebx;
+       __u32                           edx;
+       __u32                           ecx;
+       __u32                           eax;
+       __u32                           trapno;
+       __u32                           err;
+       __u32                           eip;
+       __u16                           cs, __csh;
+       __u32                           eflags;
+       __u32                           esp_at_signal;
+       __u16                           ss, __ssh;
+       struct _fpstate         *fpstate;
+       __u32                           oldmask;
+       __u32                           cr2;
+};
+# else /* __x86_64__: */
+struct sigcontext {
+       __u64                           r8;
+       __u64                           r9;
+       __u64                           r10;
+       __u64                           r11;
+       __u64                           r12;
+       __u64                           r13;
+       __u64                           r14;
+       __u64                           r15;
+       __u64                           rdi;
+       __u64                           rsi;
+       __u64                           rbp;
+       __u64                           rbx;
+       __u64                           rdx;
+       __u64                           rax;
+       __u64                           rcx;
+       __u64                           rsp;
+       __u64                           rip;
+       __u64                           eflags;         /* RFLAGS */
+       __u16                           cs;
+
+       /*
+        * Prior to 2.5.64 ("[PATCH] x86-64 updates for 2.5.64-bk3"),
+        * Linux saved and restored fs and gs in these slots.  This
+        * was counterproductive, as fsbase and gsbase were never
+        * saved, so arch_prctl was presumably unreliable.
+        *
+        * These slots should never be reused without extreme caution:
+        *
+        *  - Some DOSEMU versions stash fs and gs in these slots manually,
+        *    thus overwriting anything the kernel expects to be preserved
+        *    in these slots.
+        *
+        *  - If these slots are ever needed for any other purpose,
+        *    there is some risk that very old 64-bit binaries could get
+        *    confused.  I doubt that many such binaries still work,
+        *    though, since the same patch in 2.5.64 also removed the
+        *    64-bit set_thread_area syscall, so it appears that there
+        *    is no TLS API beyond modify_ldt that works in both pre-
+        *    and post-2.5.64 kernels.
+        *
+        * If the kernel ever adds explicit fs, gs, fsbase, and gsbase
+        * save/restore, it will most likely need to be opt-in and use
+        * different context slots.
+        */
+       __u16                           gs;
+       __u16                           fs;
+       union {
+               __u16                   ss;     /* If UC_SIGCONTEXT_SS */
+               __u16                   __pad0; /* Alias name for old (!UC_SIGCONTEXT_SS) user-space */
+       };
+       __u64                           err;
+       __u64                           trapno;
+       __u64                           oldmask;
+       __u64                           cr2;
+       struct _fpstate         *fpstate;       /* Zero when no FPU context */
+#  ifdef __ILP32__
+       __u32                           __fpstate_pad;
+#  endif
+       __u64                           reserved1[8];
+};
+# endif /* __x86_64__ */
+
+#endif /* _ASM_X86_SIGCONTEXT_H */